Damage Boosts
Base Damage Calculation
Beast base attack damage and armor is:
Greatness * (6 - Tier)
If your attack is less than the beast armor then a minimum damage of 4 will be applied.
Efficacies
Weak/Fair/Strong gives 50%/100%/150% damage to certain Armor Type.
Weapon vs Armor | Metal | Hide | Cloth |
---|---|---|---|
Blade | Weak | Fair | Strong |
Bludgeon | Fair | Strong | Weak |
Magic | Strong | Weak | Fair |
Critical hits
Critical hits which provides a 20-100% damage bonus. At Greatness 20, you may come across a beast with a name prefix such as "Whisper Glow", if this name prefix matches any of your item name prefixes it can achieve critical hits. Critical hits from name boosts provide a 4-7x damage increase. The maximum critical hit chance provided by Luck is, 100% Critical Hit == 100 Luck.